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Understanding the Accuracy of Paintball Guns:

Paintball Scatter

A Science Fair Project by Mitchell Skroch [email protected]

Our Lady of the Assumption School 5th Grade

Albuquerque, NM

January 27th, 2005

Table of Contents

Acknowledgements......................................................................................................................... 2 Abstract ........................................................................................................................................... 3 Purpose............................................................................................................................................ 4 Hypothesis....................................................................................................................................... 4 Procedure ........................................................................................................................................ 4 Results............................................................................................................................................. 7 Conclusion .................................................................................................................................... 11 Bibliography ................................................................................................................................. 11 Appendix 1 ­ Pictures of Experiment........................................................................................... 12

Acknowledgements

Understanding the Accuracy of Paintball Guns: Paintball Scatter January 27th, 2005

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Abstract

Purpose

The purpose of this science fair experiment was to learn what things affect the scatter of paintballs and how to build the best paintball marker (gun). We decided that accuracy of paintball guns doesn't matter because paintball players don't aim their markers (with crosshair, scope, etc.). They shoot one or more rounds as tracers to the target and adjust their aim.

Hypothesis

My hypothesis was "By understanding things that affect paintball gun scatter, I can pick the best set up for a gun and show it is the most accurate."

Procedure This is a short procedure. We have a longer procedure listed in my report. 1. Get three paintball markers, four barrels, and six paintball types. 2. Hold 18 trials of 20 paintball shots each. 3. Record data after each shot. 4. Figure out which marker, barrel, and paintball were best. Results I recorded the location that each paintball hit on my target for each of the trials. I had my father help me figure out the math for two kinds of errors on each trial. Conclusions I concluded that I proved my hypothesis. I was able to learn enough about barrel length, the markers, and paintballs to pick the best setup for playing paintball. I learned that it doesn't matter if your paintball marker is cheap or expensive, because the results and graphs showed that they are almost the same. I learned that the 12-inch barrel worked the best because it is not too long and it is not too short. The 14-inch barrel was worse than the 12-inch barrel for the two expensive markers. The 14-inch barrel worked a little better than the 12-inch barrel for the cheaper gun G3. I learned that paintball P5, is the best paintball because it has a thicker shell to go through brush. It also cost more than the other paintballs. I know this because I have looked at about four different charts that say the same thing.

Understanding the Accuracy of Paintball Guns: Paintball Scatter January 27th, 2005

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Purpose

The purpose of this science fair experiment was to learn what things affect the scatter of paintballs and how to build the best paintball marker (gun). We decided that accuracy of paintball guns doesn't matter because paintball players don't aim their markers (with crosshair, scope, etc.). They shoot one or more rounds as tracers to the target and adjust their aim.

Hypothesis

My first hypothesis was "By understanding things that affect paintball gun scatter, I can pick the best set up for a gun and show it is the most accurate." After doing research I found out that scatter matters more for playing paintball, so I had to use scatter. Accuracy means that the ball hits where you aim, but in paintball there is no way to target your marker on a spot. Scatter is more important because you adjust your aim after you see where your last shot hit. Bigger scatter makes it harder to adjust your aim and hit your target.

Procedure

I had procedures before, during, and after my experiment. I didn't think I had this many procedures when I started this science fair project. I found out we had not planned out the project and I learned more about the experiment procedures we talked to more people about paintball. My first set of procedures before I started was: 1. Don't consider human skill in the experiment. Use a fixed tripod. Develop tripod. 2. Decide which things can affect targeting accuracy of a paintball gun. 3. Pick two to four of these things as my independent variables. Examples are gun quality, paintball quality, and barrel length. 4. Write a list of safety rules for using the paintball gun. Follow rules. 5. Have adult present during experiment. 6. Think about things that could add error to my experiment and try to avoid them. 7. Think about experiment controls that might help find error. 8. Run numerous trials for each independent variable. 9. Measure accuracy of paintball targeting in each trial. Measure the scatter of the paintballs on a target. 10. Record data from each trial. 11. From looking at the data, decide which set up should be the most accurate.

Understanding the Accuracy of Paintball Guns: Paintball Scatter January 27th, 2005 4

12. Assemble most accurate set up. 13. Run numerous trials for the most accurate setup. Record data. 14. Compare data to other trials. See if hypothesis is correct. After I learned more I had three procedures. They were before, during, and after the experiment. Procedures before the experiment: 1. Research topic, visit paintball stores to learn about markers, paintballs. Decide which things affect paintball scatter. 2. Pick a few of these for my controls (marker, barrel, paintball). a. What is the best paintball? b. What is the best marker? c. What is the best barrel length to use for markers? 3. Make my equipment (apparatus) a. Tripod to hold gun. b. Target with grid to measure location of paintball hits. 4. Obtain equipment a. Rio Rancho Paintball Emporium let me borrow two markers and three barrels, CO2 canister. b. I used my own marker and barrel. c. We bought different types of paintballs, expensive and cheaper. 5. Plan for safety during my experiment a. Wear safety equipment. b. Follow gun safety rules and safety rules for markers c. Have an adult present. 6. Think about fixed controls during my experiment to reduce experimental error. a. Aim, human skill ­ used tripod b. Distance ­ fixed for all trials (84 feet, 6 inches) c. Temperature ­ same during whole experiment (53ºF) d. Wind ­ very light wind for all trials 7. Decide how I am going to measure scatter error in the experiment. My father and I talked about different ways. I picked two: a. Maximum Radius ­ This is the radius of a circle from the center of the scatter to the furthest shot b. Average Radius ­ Add up all of the radii from each shot to the center of the scatter and divide by the number of shots. Procedures during the experiment: 1. 2. 3. 4. 5. 6. Pick up borrowed equipment from Rio Rancho Paintball Emporium. Follow safety rules Record temperature. Record trial equipment list for each trial. For each trial use 20 paintballs. Record paintball hit location after each shot. Wash off target after each trial with hose.

5

Understanding the Accuracy of Paintball Guns: Paintball Scatter January 27th, 2005

7. Repeat process for all 18 trials. This took me 5 ½ hours with my father's help. 8. Clean up. 9. Return borrowed equipment. Procedures after the experiment: 1. My father set up an Excel spreadsheet that would do the math for finding the scatter errors. The math did these things for each trial: a. Find the center of the scatter b. Pick the Maximum Error c. Figure out the Average Error 2. I entered data from each trial into the Excel spreadsheet 3. My father showed me how to make tables, bar charts and graphs with Excel a. Draw the scatter graphs for each trial b. Make bar charts of all the errors for each trial. c. Print the table of all trial results 4. I shot paintballs at the target to dry for my experiment display. 5. I looked at the table and bar charts and decided which things affected paintball scatter and which things were best. 6. I wrote the conclusions and report. Equipment for my experiment was three markers (guns), four barrels, six types of paintballs, CO2 canister, safety equipment, target, measuring tape, water hose, and a thermometer. I gave my equipment short names that were experiment controls (marker, barrels, and paintballs). My control equipment is listed below. Markers

G1 ­ Spyder Vector 2 G2 ­ Spyder Shutter (set hot ­ paintball comes out faster, velocity higher) G3 ­ Brass Eagle After Burner

Barrels

B1 ­ 9 inches B2 ­ 9.5 inches B3 ­ 12 inches B4 ­ 14 inches

Paintballs

P1 ­ GAP black paintball (new) P2 ­ Wild Streak orange paintball by Brass Eagle P3 ­ Metallic Gold and purple paintball P4 ­ Scorch red paintballs by Draxxus P5 ­ Evil yellow paintballs by Empire P6 ­ Misk red and white paintballs (1 year old)

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Results

I didn't realize that it would take five and a half hours to test all of the things I had planned to learn more about paintball scatter. I wrote down all of my experiment data in my notebook during the experiment. For all the experiment trials the distance from the paintball marker to the target was 74 feet six inches. The temperature was 53 degrees Fahrenheit. The fastest experiment was testing six paintballs with the same barrel and marker. These charts show where the paintballs hit for each trial.

Trial 13 - G1 B3 P1

10 8

Trial 14 - G1 B3 P2

20

Trial 15 - G1 B2 P3

20

15 10

6 4 2 0 - 15 - 10 -5 -2 0 5 10 15 20 25

10 0 - 12 - 10 -8 -6 -4 -2 - 10 - 15 - 20 - 10 -5 -5 0 2 4 6 8 5

0 0 5 10 15 20

- 10

-4 -6

- 30 - 15 - 40

-8 - 10

- 20

- 50

- 25

Trial 16 - G1 B3 P4

20

Trial 3 & 17 - G1 B3 P5

6 4 2

Trial 18 - G1 B3 P3

15 10 5 0

15

10

5

0

0 - 12 - 10 -8 -6 -4 -2 -5 0 2 4 6 8

- 10

-5 -5

0

5

10

15

-10

-5 -2 -4

0

5

10

- 10 - 15 - 20 - 25

- 10

- 15

-6 -8 -10

- 20

- 30 - 35

- 25

Trial of Six Different Paintballs Independent variable = paintball, Control = marker #1, barrel #3, Scale = inches 20 paintballs per trial The next set of trials took the longest to measure. It had three different markers and four different barrels. I wanted to test all of these because I wanted to know if a certain gun did better with a different barrel. These charts show where the paintballs hit for each trial.

Understanding the Accuracy of Paintball Guns: Paintball Scatter January 27th, 2005

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Trial 1 - G1 B1 P5

15

Trial 2 - G1 B2 P4

10 8

Trial 3 & 17 - G1 B3 P5

6 4 2 0 -10 -5 -2 0 5 10

10

6 4

5

2 0

0 -20 -10 -5 0 10 20

-15

-10

-5

-2 -4 -6

0

5

10

15

-4 -6 -8 -10

-10

-8

Trial 4 - G1 B4 P5

15

Trial 5 - G2 B1 P5

10 8

Trial 6 - G2 B2 P5

15

10 5

6 4

10

5

2

0 -10 -5 -5 0 5 10

- 15 - 10 -5

0 0 -2 -4 -6 5 10 15 20 25

0 - 15 - 10 -5 0 5 10 15

-5

-10 -15

- 10

-8 - 10

- 15

Trial 7 - G2 B3 P5

10

Trial 8 - G2 B4 P5

8

Trial 9 - G3 B1 P5

10

6 5 5 4

2 0 - 10 -8 -6 -4 -2 0 2 4 6 8 10 -8 -6 -4 -2 -2 -5 -4 0 0 2 4 6 8 - 15 - 10 -5

0 0 5 10 15 20 25

-5

- 10

- 10

-6 - 15 -8

- 15

- 10

- 20

Trial 10 - G3 B2 P5

8

Trial 11 - G3 B3 P5

10

Trial 12 - G3 B4 P5

8 6 4 2 0

6

8

6 4 4 2 2 0 - 10 -5 -2 0 5 10 15 20 25 30 35 - 15 - 10 -5 -2 0 0 5 10 - 10 -5

0 -2 -4 -6

5

10

-4

-4

-8 - 10 - 12

-6

-6

-8

-8

Trials of Three Markers and Four Barrels Independent variable = marker (four trials each), Independent variable = barrel (three trials each) Control = paintball #5, Scale = inches, 20 paintballs per trial Understanding the Accuracy of Paintball Guns: Paintball Scatter January 27th, 2005 8

Results of all of the trials are in this table. I circled the best results in green and the worst results in red. Average radius and max radius

Trial 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

Equipment G1 B1 P5 G1 B2 P5 G1 B3 P5 G1 B4 P5 G2 B1 P5 G2 B2 P5 G2 B3 P5 G2 B4 P5 G3 B1 P5 G3 B2 P5 G3 B3 P5 G3 B4 P5 G1 B3 P1 G1 B3 P2 G1 B3 P3 G1 B3 P4 G1 B3 P5

Average Radius 8.9 6.6 5.0 7.0 7.5 6.8 5.7 8.3 6.1 6.1 5.9 5.8 7.6 9.8 9.4 9.3 5.0

Maximum Radius 18.4 12.6 10.2 13.5 20.8 13.6 12.8 26.7 30.1 30.1 13.1 11.4 21.3 44.2 21.0 20.9 10.2

G1 B3 P6 9.8 31.5 Table of Trial Results Average and Maximum Radius Error (inches)

The data in this graph was put on two charts to help see what the best setup was, and what paintball was best.

Understanding the Accuracy of Paintball Guns: Paintball Scatter January 27th, 2005

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G = Gun B = Barrel P = Paintball

Trials of 3 Guns with 4 Barrel Lengths Each

Average Maxim um

Gun 3

35.0 Error Values (inches) 30.0 25.0 20.0 15.0 10.0 5.0 0.0 G1 B1 P5 1 G1 B2 P5 2 G1 B3 P5 3 G1 B4 P5 4 G2 B1 P5 5 G2 B2 P5 6 G2 B3 P5 7 G2 B4 P5 8 G3 B1 P5 9 G3 B2 P5 10 G3 B3 P5 11 G3 B4 P5 12

Gun 2 Gun 1

Trial Number and Equipment

G = Gun B = Barrel P = Paintball

Trials of 6 Different Paintballs

A verage Maximum

50.0 45.0 40.0 35.0 30.0 25.0 20.0 15.0 10.0 5.0 0.0 G1 B3 P1 13 G1 B3 P2 14 G1 B3 P3 15 G1 B3 P4 16 G1 B3 P5 17 G1 B3 P6 18

Error Values (inches)

Trial Num be r and Equipm e nt

Graphs of Trial Results Average and Maximum Radius Error (inches)

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Conclusion

I concluded that I proved my hypothesis. I was able to learn enough about barrel length, the markers, and paintballs to pick the best setup for playing paintball. I learned that it doesn't matter if your paintball marker is cheap or expensive, because the results and graphs showed that they are almost the same. I also learned that the speed of the paintball coming out of the marker doesn't matter that much. Marker G2 was set "hot," which means the paintball comes out faster than the other markers. The paintball store set G2 to be 300 feet per second or over. The other markers were about 250-275 feet per second. I think it is still good to get an expensive gun because it would probably be better so the marker won't jam as much. I learned that the 12-inch barrel worked the best because it is not too long and it is not too short. The 14-inch barrel was worse than the 12-inch barrel for the two expensive markers. The 14inch barrel worked a little better than the 12-inch barrel for the cheaper marker, G3. I learned that paintball P5 is the best paintball. It has a thicker shell to go through brush. It also cost more than the other paintballs. Paintball P5 had about twice as accurate scatter as the other paintballs. Well this project was really cool, and I had fun with it. I would like to thank Rio Rancho Paintball Emporium for letting me borrow paintball guns and barrels. If you ever want to paintball you should get al of your supplies from Rio Rancho Paintball Emporium. You can get the best equipment from my science project there. They are the 12 inch barrel, the evil paintballs by Empire, and the Spyder Vector 2.

Bibliography

I could not find any books on paintball accuracy or scatter, so most of my research was done looking on the Internet and talking to owners of stores. 1. Internet research: paintballguns.com and actionvilliage.com. 2. Discussions with owner of Rio Rancho Paintball Emporium, 1542 Stephanie Rd., UnitM, Rio Rancho, NM 87124, 505-891-1118, 505-235-2740. 3. Discussions with owner of Paintball Guns-N-Stuff, 6301 4th St., NW, Albuquerque, NM, 345-6870.

Understanding the Accuracy of Paintball Guns: Paintball Scatter January 27th, 2005

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Appendix 1 ­ Pictures of Experiment

Data was recorded after each shot.

Red paintball fired from marker

Distance to target: 74 feet 6 inches.

Yellow paintball fired from marker.

Markers were on tripod for all trials.

Target after 20 shots.

Four barrel lengths: 9", 9.5", 12", 14"

Understanding the Accuracy of Paintball Guns: Paintball Scatter January 27th, 2005

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Marker equipment. G1 = top blue marker, G2 = bottom blue marker, G3 = right black marker. Also shown is the paintball hopper for G1 and G2, and the CO2 cylinder.

Six paintballs tested.

Understanding the Accuracy of Paintball Guns: Paintball Scatter January 27th, 2005

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Science Fair Display.

Understanding the Accuracy of Paintball Guns: Paintball Scatter January 27th, 2005

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Trial 1 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

G1 B1 P5 Best Barrel/Gun X Y Adj X 8 23.5 -10 8.5 17.5 -9.5 14.5 15 -3.5 17.5 15 -0.5 15.5 24 -2.5 22 31 4 31 26 13 30.5 33.5 12.5 16 26.5 -2 25 23.5 7 26.5 14.5 8.5 22 16.5 4 22.5 21.5 4.5 25.5 14 7.5 25.5 25 7.5 11.5 17 -6.5 19.5 22.5 1.5 0 25.5 -18 15 20.5 -3 3.5 21.5 -14.5

Adj Y 1.8 -4.2 -6.7 -6.7 2.3 9.3 4.3 11.8 4.8 1.8 -7.2 -5.2 -0.2 -7.7 3.3 -4.7 0.8 3.8 -1.2 -0.2

10.2 10.4 7.6 6.7 3.4 10.1 13.7 17.2 5.2 7.2 11.1 6.6 4.5 10.7 8.2 8.0 1.7 18.4 3.2 14.5

Centroid = Std Dev = Avg Radius = Max Radius =

X Y 18 21.7 8.6207 5.497 8.9 18.4

10.2

Trial 2 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

G1 B2 P5 Best Barrel/Gun X Y Adj X 17 17.5 -7.2 12.5 18.5 -11.7 14.5 18 -9.7 16 20 -8.2 20.5 22.5 -3.7 21.5 21.5 -2.7 24.5 20 0.3 23 24 -1.2 25 23 0.8 21.5 22 -2.7 30.5 25.5 6.3 31.5 23.5 7.3 29.5 26.5 5.3 31.5 23.5 7.3 20.5 19 -3.7 31.5 30.5 7.3 20 28.5 -4.2 29 28 4.8 35 29 10.8 29 20 4.8

Adj Y -5.55 -4.55 -5.05 -3.05 -0.55 -1.55 -3.05 0.95 -0.05 -1.05 2.45 0.45 3.45 0.45 -4.05 7.45 5.45 4.95 5.95 -3.05

9.1 12.6 10.9 8.7 3.7 3.1 3.1 1.5 0.8 2.9 6.8 7.3 6.3 7.3 5.5 10.4 6.9 6.9 12.3 5.7

Centroid = Std Dev = Avg Radius = Max Radius =

X Y 24.2 23.05 6.4978 3.903 6.6 12.6

7.6

Trial 3 & 17 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19

G1 B3 P5 Best Barrel/Gun X Y Adj X 15.5 18.5 8.425 6.5 14.5 -0.575 11 20 3.925 6.5 15.5 -0.575 13 7.5 5.925 9.5 19.5 2.425 9.5 19.5 2.425 6 15 -1.075 11.5 19.5 4.425 11.5 20.5 4.425 10 16 2.925 5 12 -2.075 0 17 -7.075 0 12.5 -7.075 11.5 18.5 4.425 7 15 -0.075 4 14.5 -3.075 3 15 -4.075 0 15 -7.075

Adj Y 2.725 -1.275 4.225 -0.275 -8.275 3.725 3.725 -0.775 3.725 4.725 0.225 -3.775 1.225 -3.275 2.725 -0.775 -1.275 -0.775 -0.775

8.9 1.4 5.8 0.6 10.2 4.4 4.4 1.3 5.8 6.5 2.9 4.3 7.2 7.8 5.2 0.8 3.3 4.1 7.1

Centroid = Std Dev = Avg Radius = Max Radius =

X Y 7.075 15.78 4.7359 3.485 5.0 10.2

5.9

20

0.5

10

-6.575

-5.775

8.8

Trial 4 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

G1 B4 P5 Best Barrel/Gun X Y Adj X 5 20 -7.525 21.5 28.5 8.975 12.5 31 -0.025 15 22 2.475 12 22 -0.525 17 21 4.475 13.5 11.5 0.975 5.5 8.5 -7.025 10 26 -2.525 20.5 9 7.975 11.5 15.5 -1.025 15 24.5 2.475 9.5 23.5 -3.025 12.5 18.5 -0.025 9 13.5 -3.525 10.5 20.5 -2.025 20 15 7.475 11.5 13.5 -1.025 7.5 6 -5.025 11 19.5 -1.525

Adj Y 1.525 10.025 12.525 3.525 3.525 2.525 -6.975 -9.975 7.525 -9.475 -2.975 6.025 5.025 0.025 -4.975 2.025 -3.475 -4.975 -12.475 1.025

7.7 13.5 12.5 4.3 3.6 5.1 7.0 12.2 7.9 12.4 3.1 6.5 5.9 0.0 6.1 2.9 8.2 5.1 13.4 1.8

Centroid = Std Dev = Avg Radius = Max Radius =

X Y 12.525 18.48 4.5954 6.799 7.0 13.5

8.2

Trial 5 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

G2 B1 P5 Best Barrel/Gun X Y Adj X 13 22 -7.225 23.5 15.5 3.275 18 21 -2.225 16.5 23.5 -3.725 19 27 -1.225 13.5 24.5 -6.725 13.5 22.5 -6.725 15 19 -5.225 23 21.5 2.775 26.5 18 6.275 23.5 13 3.275 27 14 6.775 31 15.5 10.775 41 20 20.775 14 23 -6.225 19 18 -1.225 21 23.5 0.775 8 10.5 -12.225 15 25 -5.225 23.5 14 3.275

Adj Y 2.45 -4.05 1.45 3.95 7.45 4.95 2.95 -0.55 1.95 -1.55 -6.55 -5.55 -4.05 0.45 3.45 -1.55 3.95 -9.05 5.45 -5.55

7.6 5.2 2.7 5.4 7.6 8.4 7.3 5.3 3.4 6.5 7.3 8.8 11.5 20.8 7.1 2.0 4.0 15.2 7.6 6.4

Centroid = Std Dev = Avg Radius = Max Radius =

X Y 20.225 19.55 7.5419 4.577 7.5 20.8

8.8

Trial 6 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16

G2 B2 P5 Best Barrel/Gun X Y Adj X 16.5 12 -4.15 18 31 -2.65 10 26 -10.65 12 17 -8.65 12.5 22 -8.15 21 18.5 0.35 22 23 1.35 24 20 3.35 14 24.5 -6.65 17.5 21.5 -3.15 22 21.5 1.35 27 21.5 6.35 20 16.5 -0.65 23 20 2.35 24 25 3.35 15.5 20 -5.15

Adj Y -8.075 10.925 5.925 -3.075 1.925 -1.575 2.925 -0.075 4.425 1.425 1.425 1.425 -3.575 -0.075 4.925 -0.075

9.1 11.2 12.2 9.2 8.4 1.6 3.2 3.4 8.0 3.5 2.0 6.5 3.6 2.4 6.0 5.2

Centroid = Std Dev = Avg Radius = Max Radius =

X Y 20.65 20.08 6.2093 4.873 6.8 13.6

7.9

17 18 19 20

26.5 23.5 32.5 31.5

17 10.5 13.5 20.5

5.85 2.85 11.85 10.85

-3.075 -9.575 -6.575 0.425

6.6 10.0 13.6 10.9

Trial 7 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

G2 B3 P5 Best Barrel/Gun X Y Adj X 21 14.5 -1 14.5 6 -7.5 20 14.5 -2 25.5 19.5 3.5 23 19.5 1 28 12 6 19.5 10 -2.5 26 15.5 4 29.5 21 7.5 20 15 -2 16.5 15.5 -5.5 20 25 -2 16 21 -6 20.5 19.5 -1.5 21 17 -1 14 16 -8 25 20 3 28 15 6 27 10 5 25 21 3

Adj Y -1.875 -10.375 -1.875 3.125 3.125 -4.375 -6.375 -0.875 4.625 -1.375 -0.875 8.625 4.625 3.125 0.625 -0.375 3.625 -1.375 -6.375 4.625

2.1 12.8 2.7 4.7 3.3 7.4 6.8 4.1 8.8 2.4 5.6 8.9 7.6 3.5 1.2 8.0 4.7 6.2 8.1 5.5

Centroid = Std Dev = Avg Radius = Max Radius =

X Y 22 16.38 4.6425 4.599 5.7 12.8

6.5

Trial 8 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

G2 B4 P5 Best Barrel/Gun X Y Adj X 22.5 16 1.5 17.5 24 -3.5 18 17 -3 22 26 1 19 27 -2 14 26.5 -7 19 26.5 -2 21.5 14 0.5 25 21.5 4 18 20 -3 21 17 0 18.5 13 -2.5 22 19 1 24 20 3 25 25.5 4 14 26.5 -7 25 22 4 24 20 3 22.5 16.5 1.5 27.5 25 6.5

Adj Y -5.15 2.85 -4.15 4.85 5.85 5.35 5.35 -7.15 0.35 -1.15 -4.15 -8.15 -2.15 -1.15 4.35 5.35 0.85 -1.15 -4.65 3.85

5.4 4.5 5.1 5.0 6.2 8.8 5.7 7.2 4.0 3.2 4.2 8.5 2.4 3.2 5.9 8.8 4.1 3.2 4.9 7.6

Centroid = Std Dev = Avg Radius = Max Radius =

X Y 21 21.15 3.6814 4.56 5.4 8.8

5.9

Trial 9 1 2 3 4 5 6 7 8 9 10 11 12 13

G3 B1 P5 Best Barrel/Gun X Y Adj X 13.5 16.5 -2.025 37 13 21.475 24.5 25.5 8.975 8 31 -7.525 31 26 15.475 19 29.5 3.475 15 29.5 -0.525 17.5 29.5 1.975 4 32.5 -11.525 15 33 -0.525 11.5 29.5 -4.025 7 36.5 -8.525 11.5 33 -4.025

Adj Y -12.4 -15.9 -3.4 2.1 -2.9 0.6 0.6 0.6 3.6 4.1 0.6 7.6 4.1

12.6 26.7 9.6 7.8 15.7 3.5 0.8 2.1 12.1 4.1 4.1 11.4 5.7

Centroid = Std Dev = Avg Radius = Max Radius =

X Y 15.525 28.9 8.1716 6.595 8.3 26.7

10.5

14 15 16 17 18 19 20

18 7 15 17 13 19 7

31 36.5 16.5 32.5 30.5 29.5 36.5

2.475 -8.525 -0.525 1.475 -2.525 3.475 -8.525

2.1 7.6 -12.4 3.6 1.6 0.6 7.6

3.2 11.4 12.4 3.9 3.0 3.5 11.4

Trial 10 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

G3 B2 P5 Best Barrel/Gun X Y Adj X 20.5 23.5 0.175 20.5 25 0.175 25 20 4.675 21 30 0.675 19.5 26.5 -0.825 22.5 30 30 32 30 11.675 20 31 -0.325 18 26 -2.325 21.5 33 1.175 16 26.5 -4.325 13 23 -7.325 22 31 1.675 21 23 0.675 17 26.5 -3.325 24.5 20.5 4.175 16 29 -4.325 23 30.5 2.675 19 26 -1.325 14.5 29 -5.825

Adj Y -3.5 -2 -7 3 -0.5 3 3 4 -1 6 -0.5 -4 4 -4 -0.5 -6.5 2 3.5 -1 2

3.5 2.0 8.4 3.1 1.0 30.1 12.1 4.0 2.5 6.1 4.4 8.3 4.3 4.1 3.4 7.7 4.8 4.4 1.7 6.2

Centroid = Std Dev = Avg Radius = Max Radius =

X Y 20.325 27 4.2092 3.681 6.1 30.1

5.6

Trial 11 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

G3 B3 P5 Best Barrel/Gun X Y Adj X 13.5 25.5 -6.075 22 23.5 2.425 13.5 26 -6.075 21.5 22 1.925 24 22.5 4.425 11 25.5 -8.575 25 26.5 5.425 6.5 29 -13.075 24 28 4.425 22 32.5 2.425 22 31.5 2.425 19 32 -0.575 19 33.5 -0.575 13.5 24 -6.075 22 28 2.425 22 28 2.425 17 26.5 -2.575 26 27.5 6.425 22 25.5 2.425 26 36 6.425

Adj Y -2.175 -4.175 -1.675 -5.675 -5.175 -2.175 -1.175 1.325 0.325 4.825 3.825 4.325 5.825 -3.675 0.325 0.325 -1.175 -0.175 -2.175 8.325

6.5 4.8 6.3 6.0 6.8 8.8 5.6 13.1 4.4 5.4 4.5 4.4 5.9 7.1 2.4 2.4 2.8 6.4 3.3 10.5

Centroid = Std Dev = Avg Radius = Max Radius =

X Y 19.575 27.68 5.3932 3.781 5.9 13.1

6.6

Trial 12 1 2 3 4 5 6 7 8 9 10

G3 B4 P5 Best Barrel/Gun X Y Adj X 13 22.5 -1.425 19 22 4.575 15.5 24 1.075 15 32.5 0.575 19.5 29.5 5.075 14 30 -0.425 17 30 2.575 13 30 -1.425 17 26 2.575 13 20 -1.425

Adj Y -3.425 -3.925 -1.925 6.575 3.575 4.075 4.075 4.075 0.075 -5.925

3.7 6.0 2.2 6.6 6.2 4.1 4.8 4.3 2.6 6.1

Centroid = Std Dev = Avg Radius = Max Radius =

X Y 14.425 25.93 3.9413 5.265 5.8 11.4

6.6

11 12 13 14 15 16 17 18 19 20

14 16 16.5 12.5 11 8.5 22.5 6 9 16.5

25 30.5 20.5 25 15 19.5 33 31 32 20.5

-0.425 1.575 2.075 -1.925 -3.425 -5.925 8.075 -8.425 -5.425 2.075

-0.925 4.575 -5.425 -0.925 -10.925 -6.425 7.075 5.075 6.075 -5.425

1.0 4.8 5.8 2.1 11.4 8.7 10.7 9.8 8.1 5.8

Trial 13 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

G1 B3 P1 Best Paintball X Y Adj X 13 22 -6.675 23.5 15.5 3.825 18 21 -1.675 16.5 23 -3.175 19 27 -0.675 13.5 24.5 -6.175 13.5 22.5 -6.175 15 19 -4.675 23 21.5 3.325 26.5 18 6.825 23.5 13 3.825 27 14 7.325 31 15.5 11.325 41 20 21.325 14 23 -5.675 19 18 -0.675 21 23.5 1.325 8 10.5 -11.675 15 25 -4.675 12.5 14 -7.175

Adj Y 2.475 -4.025 1.475 3.475 7.475 4.975 2.975 -0.525 1.975 -1.525 -6.525 -5.525 -4.025 0.475 3.475 -1.525 3.975 -9.025 5.475 -5.525

7.1 5.6 2.2 4.7 7.5 7.9 6.9 4.7 3.9 7.0 7.6 9.2 12.0 21.3 6.7 1.7 4.2 14.8 7.2 9.1

Centroid = Std Dev = Avg Radius = Max Radius =

X Y 19.675 19.53 7.6902 4.555 7.6 21.3

8.9

Trial 14 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

G1 B3 P2 Best Paintball X Y 7 20.5 9 35 13 27 7 17 12.5 10.5 9 24.5 14.5 30 19 26 8 26.5 17 32 12 -20 18 25 13 32 18.5 28.5 19 25.5 10.5 14 16 37 3 28.5 15 33 13.5 31.5

Adj X -5.725 -3.725 0.275 -5.725 -0.225 -3.725 1.775 6.275 -4.725 4.275 -0.725 5.275 0.275 5.775 6.275 -2.225 3.275 -9.725 2.275 0.775

Adj Y -3.7 10.8 2.8 -7.2 -13.7 0.3 5.8 1.8 2.3 7.8 -44.2 0.8 7.8 4.3 1.3 -10.2 12.8 4.3 8.8 7.3

6.8 11.4 2.8 9.2 13.7 3.7 6.1 6.5 5.3 8.9 44.2 5.3 7.8 7.2 6.4 10.4 13.2 10.6 9.1 7.3

Centroid = Std Dev = Avg Radius = Max Radius =

X Y 12.725 24.2 4.5523 12.42 9.8 44.2

13.2

Trial 15 1 2 3 4 5 6 7

G1 B3 P3 Best Paintball X Y Adj X 12 14.5 -3.2 2.5 22.5 -12.7 27.5 28 12.3 8 23 -7.2 19 23 3.8 19 23 3.8 13.5 30.5 -1.7

Adj Y -6.825 1.175 6.675 1.675 1.675 1.675 9.175

7.5 12.8 14.0 7.4 4.2 4.2 9.3

Centroid = Std Dev = Avg Radius = Max Radius =

X Y 15.2 21.33 7.155 8.455 9.4 21.0

11.1

8 9 10 11 12 13 14 15 16 17 18 19 20

19 13.5 21 23 5 18.5 18 14.5 7 14 7 13 29

23 30 21 31.5 23 19.5 13.5 7.5 2 22.5 9.5 23 36

3.8 -1.7 5.8 7.8 -10.2 3.3 2.8 -0.7 -8.2 -1.2 -8.2 -2.2 13.8

1.675 8.675 -0.325 10.175 1.675 -1.825 -7.825 -13.825 -19.325 1.175 -11.825 1.675 14.675

4.2 8.8 5.8 12.8 10.3 3.8 8.3 13.8 21.0 1.7 14.4 2.8 20.1

Trial 16 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

G1 B3 P4 Best Paintball X Y 18.5 27.5 19.5 21.5 27.5 12.5 26 18 26 17 20 7 28.5 2 18.5 18.5 21.5 18.5 14.5 25.5 24 2 28 30 30 27.5 21 -2 22.5 33 27 22 30 30 21.5 22 27 15 25.5 27.5

Adj X -5.35 -4.35 3.65 2.15 2.15 -3.85 4.65 -5.35 -2.35 -9.35 0.15 4.15 6.15 -2.85 -1.35 3.15 6.15 -2.35 3.15 1.65

Adj Y 8.75 2.75 -6.25 -0.75 -1.75 -11.75 -16.75 -0.25 -0.25 6.75 -16.75 11.25 8.75 -20.75 14.25 3.25 11.25 3.25 -3.75 8.75

10.3 5.1 7.2 2.3 2.8 12.4 17.4 5.4 2.4 11.5 16.8 12.0 10.7 20.9 14.3 4.5 12.8 4.0 4.9 8.9

Centroid = Std Dev = Avg Radius = Max Radius =

X Y 23.85 18.75 4.3471 10.12 9.3 20.9

11.0

Trial 17 is same as trial 3, G1 B3 P5, Best Paintball

Trial 18 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

G1 B3 P6 Best Paintball X Y 19.5 27.5 23 37 23 37 21 35 13.5 -4 26 33 15 26.5 23 32 28 29 17 9 26.5 16.5 14 32 13 22.5 19 32 21 34 28 20.5 18 32 29 20 31 29 14 30

Adj X -1.625 1.875 1.875 -0.125 -7.625 4.875 -6.125 1.875 6.875 -4.125 5.375 -7.125 -8.125 -2.125 -0.125 6.875 -3.125 7.875 9.875 -7.125

Adj Y 0.975 10.475 10.475 8.475 -30.525 6.475 -0.025 5.475 2.475 -17.525 -10.025 5.475 -4.025 5.475 7.475 -6.025 5.475 -6.525 2.475 3.475

1.9 10.6 10.6 8.5 31.5 8.1 6.1 5.8 7.3 18.0 11.4 9.0 9.1 5.9 7.5 9.1 6.3 10.2 10.2 7.9

Centroid = Std Dev = Avg Radius = Max Radius =

X Y 21.125 26.53 5.6867 10.18 9.8 31.5

11.7

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